The book is set up with over 100 chapters in the Table of Concepts by system, game and real-life event. You can feel free to jump back and forth between games or read through the whole book if you so desire.
The book is available currently only through the Kindle service on Amazon. The nice thing about Kindle is that you don't need the eReader to purchase and read this book. You can download a client that allows you to read it on a PC, Mac, iPhone, iPad, Blackberry and Android. All the software downloads are available here at this link.
The book itself is priced at $2.99, the lowest price I could set it at in order to get 70% royalty from Amazon. Those of you outside of the US can also buy the book. Here are the two links to the US and UK versions of the book:
With that out of the way my next post will be an excerpt from the book itself since Kindle's Sample download only goes through part of the Table of Contents and doesn't really touch any real content. This will be about Yars Revenge, one of the best games I ever played as I was growing up. It is part of the many gaming milestones I note in the book in my opinion.
Thank you for reading this and please feel free to purchase Growing Up 8-Bit. I hope to have it available to Nook customers as soon as Barnes and Noble opens up its publishing website that is supposed to happen sometime this summer.